Here's a real basic level post on a topic that's not documented quite as it should be.
As well know in order to get an unsigned extension to work one has to set up the debug mode, this is dead easy.
To set the debug level.
Set debug mode on Mac from Terminal
Set debug mode on Windows from CMD (Command line)
To turn off the debug mode do the same just changing the 1 that comes after
Thanks to Kris Coppieters for the
PlayerDebugMode
to 0. Thanks to Kris Coppieters for the
killall -u `whoami` cfprefsd
method of killing cfprefsd, this method is easier than other documented ones.
To set the log level.
Set the log level on Mac from Terminal
Set the log level on Windows from CMD (Command line)
The log levels are as follows.
0 - Off (No logs are generated)
1 - Error (the default logging value)
2 - Warn
3 - Info
4 - Debug
5 - Trace
6 - All
So change the 6 in the above snippets to value of the level you want.
The examples here are for CEP 11 (CC 2021).
For CEP 8 change the
For CEP 8 change the
CSXS.9
to CSXS.8
for CEP10* to CSXS.10
etc.
NOTE: Setting the debug mode to the updated CEP version is the #1 reason that extensions stop working when a new CC version comes out.
*We were told by Adobe that CEP 9 would be the last version. The Current version is CEP 11
HTH Trevor
8 Comments on “Setting Cep Debug Mode and Log Level the Easy Way”
Well CEP 11 did come out after all
So for that use
CSXS.11
I am currently facing an issue with an extension in CC 2020. What is the status at the moment, is there a CEP10 now or it is still CEP 9 for 2020 version 17.1.2?
The CC 2020 suite is still CEP 9.
CC 2021 will be CEP 10, Adobe announced that there would be no CEP 10 but they were forced to change and it should come out with the Max release later this year.
Great thanx Trevor,
I will have to wait for a fix from the developers it seems, since I have tried everything suggested for this matter. Whatever I do, the ui does not appear (it did in CC 2019).
Very useful information, thank you for sharing. Could you please add the location of where the log files are generated. Running Windows here and I was having difficulty finding the output path of the log file. Might help others facing the same problem. Thank you!
Mac
~/Library/Logs/CSXS
Windows%TEMP%
You can type the above address is Finder / Explorer. See also my CSTK and also the CSTK source code.
how could i implement same with CSXS.3 (for cs6 version)?
Thanks
If changing the
CSXS.9
toCSXS.3
doesn't work then I don't know what does.